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Tippmann
 
 



Product testing performed with DraXxus Paintballs






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Tippmann C3
By Bill Mills - Photos by Dawn Mills - Dec 2005

Overview - How It Works - Disassembly - Testing - Raw Test Data

Velocities listed in feet per second
Stock factory propane pressure setting
All shots manually fired at approximately 1 second intervals.
DraXxus Hellfire paint. 
 
 

Shot Number
Velocity (fps)
Deviation
 1)
289.0
2.6
 2)
288.8
2.4
 3)
278.6
-7.8
 4)
275.6
-10.8
 5)
282.8
-3.6
 6)
293.2
6.8
 7)
293.6
7.2
 8)
253.4
-33
 9)
289.2
2.8
10)
280.6
-5.8
11)
285.4
-1
12)
288.8
2.4
13)
296.6
10.2
14)
298.0
11.6
15)
290.0
3.6
16)
298.6
12.2
17)
293.8
7.4
18)
293.0
6.6
19)
287.6
1.2
20)
269.8
-16.6
21)
286.2
-0.2
22)
278.2
-8.2
23)
288.6
2.2
24)
295.2
8.8
25)
284.0
-2.4
26)
281.4
-5
27)
300.6
14.2
28)
281.6
-4.8
29)
289.4
3
30)
285.0
-1.4
High:
300.6
Low:
253.4
E.S.:
47.2
Ave.:
286.4
S.D.:
9.4
95%:
±4.0

Understanding the Summary Data

High: This represents the highest velocity in the recorded string of shots.

Low: This represents the lowest velocity in the recorded string of shots.

E.S.: Extreme Spread - this is the difference in velocity between the highest velocity shot and the lowest velocity shot.

Ave: Average - this is the average velocity of the string of shots.  This is the number to look at to compare whether velocity is increased overall, or decreased overall by a change in a variable.

S.D.: Standard Deviation - S.D. Is a mathematicall way of expressing how close most of the shots are to the average.  The lower the Standard Deviation is, the more consistent the velocity is.

95%: This is an easier to understand way of expressing consistency.  Statistically, there is a 95% chance than a given shot will vary this amount or less from the average.
 
 

Peak sound level outputs, measured at 5 feet from the muzzle, approximately 45 degrees off the aimpoint axis.
 

Shot number
C3
98C
1
65
61
2
68
63
3
70
68
4
70
65
5
66
66
6
65
64
7
67
70
8
67
64
9
64
65
10
72
67
Ave
67.4
65.3

 


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