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Infinity
 
 



Product testing performed with DraXxus Paintballs





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Infinity Legend
by Bill Mills - Photos by Dawn Mills - April 2007

Overview - How It Works - Disassembly - Testing - Raw Test Data

TESTING

The Legend performed on the field much as one would expect from a tournament marker. The simple controls, meant that on and off were the only to things to be concerned with on the field – no menus to navigate. The power switch needing to be held on for a couple of seconds for power on or off meant that it didn't accidentally turn on in a gear bag, or off on the field. The power button was also easy to operate with a gloved hand, yet did not get accidentally pressed while shooting.

During initial testing, one notable problem did arise – the Legend stopped firing after only a few hundred rounds had been fired through it. Initially diagnosed over the phone with tech support as a possible board problem, it was later discovered that the wires to the solenoid valve's coil had broken at their solder connections. This was initially hidden by the heat-shrink wrap protecting the connections, but uncovered during a full disassembly. While an easy fix for an airsmith or any one with basic soldering skills, the problem was covered under the marker's year-long warranty. Another Legend was inspected and put through field trials. It did not suffer the same problem or show any signs of weak connections to the solenoid.

While the Infinity warranty does not cover wear items such as seals and o-rings, it does cover the full marker for manufacturing defects, and the circuit board carries a lifetime warranty from Wicked Air Sportz.

The perceived recoil while shooting was surprisingly low for a stacked tube design marker, meaning there was little shake to through off groupings during rapid firing.

With both HALO and Pulse loaders, the Legend's eye system had no problem prevending chopped paintballs, and no adjustments or compensation needed to be made to the ball detents to prevent double feeding when switching between force feed and agitating loaders.

The Legend was tested for consistency and its stock barrel compared to a standardized test barrel under controlled shooting conditions. All field testing was performed with DraXxus Hellfire paintballs, utilizing a Crossfire 400 psi output compressed air system for a power source, and controlled testing was done with a Pulse loader in non-RF configuration. A microprocessor controlled trigger actuator was used to fire the Legend at precise rates during controlled testing.

To check velocity consistency, the Legend was hand adjusted to chrono in at 285 fps. Thirty shots were then fired for testing at a rate of 1 ball per second. The result was an average velocity of 287.4 feet per second. The standard deviation for the string was 3.4. The 95% value – throwing out 5 percent of the shots which were least consistent – was an impressive +/- 1.0.

Ramping things up, another string of shots was fired at 12 bps, to see if consistency was as good while rapid firing. Here the average velocity dipped to 279.6, indicating a velocity drop under 8 feet per second – not enough to have been noticed during use on the field. The standard deviation increased to 14.6 with a 95% +/- value of 6.0.

The stock barrel was compared to a WARPIG testing standard Freak barrel with All American tip and 0.687" paint matched insert, for accuracy, shooting 30 shot groupings from 75 feet, at a rate of one ball per second.

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Here, the stock barrel – a simple, single piece barrel yielded grouping comparable to the standardized test barrel.

The Legend is clearly built for tournament style play, where flashy colors, timers, gizmos and wing-dings are not the focus. Getting paint to the target consistently and at a rapid pace, while remaining reliable, simple to operate and simple to maintain are the needs of a tournament player – and serious players for all formats who want to focus on their game more than their gear for that matter. The Legend is built to address these needs.


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