CCM J2 Pro Series Pump
by Bill Mills
Hailing from the Pacific Northwest,
Chipley Custom Machine has been gathering a following that continues to
increase. One of the things that drew early attention to the company
was that owner Jason Chipley and members of his staff competed in the Pan
Am Circuit and before that the Great Western Series tournaments with custom
built CCM pump action paintguns.
Not
only is it unusual to see pumps on the field against semi autos, but it’s
more unusual to see a whole team using them, and more than that a while
team using them well tournament after tournament, not just as a flash in
the pan.
While CCM produces parts for other paintball
brands as well as their own accessory lines, they also build the J2 pro
series paintguns. The J2 is available in both a pump and semi-auto
verson, the model reviewed here is a J2 pro series pump.
Whether semi auto or pump, these paintguns
are based on the CCM J2 custom body. It may be tempting to call the
J2 semi an Autococker and the pump version a Sniper because they work on
the same principles and are compatible with many of the parts for a WGP
Autococker or Sniper, but these paintguns are built by CCM from the ground
up, and do not include WGP components or bodies.
The
J2 body is of an angular design, and all of its accessories match its look
from the continuation of body cuts to overall contour. One of the
most striking features is the row of three fins that grow up out of the
back of the body and then are continued on the top of the cocking block.
The CCM components are all anodized over a bead blasted finish. This
gives the aluminum solid coloring with a matte texture.
At
the front of the body are Autococker compatible barrel threads, and the
vertical breech accepts a variety of CCM feednecks. CCM’s feednecks
feature a reliable clamping design to firmly hold the loader in place.
The feedneck is cut into six sections, and a clamping band fits in a channel
at the top of the neck. A single hex head screw tightens the band
to secure the loader.
Rather
than ball bearing style detents the J2 body utilizes a wire style detent.
Wire detents were a fairly common modification for airsmiths to perform
to Autocockers in the early 1990s, before cockers included a ball detent
in their design. A wire detent prevents double feeding, but it gives
less resistance against the ball and bolt than a ball bearing style detent.
The fine horizontal milling needed to place a wire style detent in a body
makes this a more expensive design to manufacture.
In the top of the body is a sear lug
depth adjustment hole. That’s a mouthful of a name, but it’s basically
a hole that allows easy access to the top of the hammer inside the paintgun,
making it easier to adjust the sear lug.
The
CCM bolt is a two piece design. The aluminum back half locks into
the cocking block while the front half is made of self lubricating Delrin,
allowing for slick operation. The bolt is of a high flow design.
Its face is basically hollow, with an angled back from the gas entry slot.
Rather than using a self locking pin like most similar bolts, the CCM bolt
has a spring loaded ball bearing in the bolt which locks to a groove in
the solid pin, much like the popular Shocktech Supafly bolt. This
design is more robust and durable than the small ball bearings used in
self locking pins.
In
the lower half of the receiver are CCM’s valve, hammer, and velocity adjuster.
The velocity adjuster is threaded into the back of the body, and features
a pair of hex head holes to either side of the center cocking rod hole.
This means that velocity adjustment does not require removing the cocking
rod, it can be done instead by simply pulling the cocking block back and
adjusting with a hex wrench. The cocking rod, which extends out of
the rear of the gun, is made of stainless steel, but the knob at its rear
is anodized aluminum to color match the paintgun. The knob features
wrench flats making it easy to remove without damage or surface scratches
if it ever binds into the hammer.
CCM’s
swing grip frame has an angular trigger guard, echoing the J2 body design,
but curves in the rear for comfortable wrist placement. Integrated
into the grip frame is their beaver tail. This guard, required for
tournament play protects the cocking knob from a player pressing it against
their cheek or mask for a velocity boost. The guard is a stylish
hexagonal shape in anodized aluminum on a single stainless steel rod.
The same swing blade style trigger is used for the pump and semi-auto versions,
and includes adjustable trigger stop screws in the trigger. The trigger
frame accepts standard 45 style grips, and the model reviewed featured
Extreme Rage wraparound grips.
Added to the pump model for review was
an auto-trigger. This cam and lever arrangement links to the pump
arm and while the pump is back, keeps the trigger forward. When the
pump is forward, it allows the trigger to be pulled. Thus by continually
pressing on the trigger a player can make the J2 fire each time a
pump stroke is completed. In the 1980s, auto-triggers were considered
the high end of tournament firepower, able to unleash 3, 4 or sometimes
more balls per second.
CCM’s
vertical regulator acts as the main regulator for the paintgun, setting
gas pressure to the exhaust valve and thus affecting both operational pressure
and velocity. It is of a straight forward design, and sturdy enough
to play double duty as a foregrip in the semi-auto model. The vertical
ASA into which it connects has cosmetic cuts as well as a hole on the right
hand side to allow for a timing rod when used on a semi-auto.
Instead of the pneumatics block used
on semis-, the pump version of the J2 has a pump mount on the front of
the receiver. It’s central rod supports the pump, while an additional
lower rod keeps the pump aligned. The pump itself features a metal
backplate and machined delrin pump body. The
main body of the pump is generously sized to serve both as a foregrip and
pump. This is important as the pumping system does not have a forward
latching system or biasing spring, so it must be held forward while firing.
Gentle grooves in its front half allow for an easy grip.
Topping the J2 pump used for review
was a CCM 14 inch barrel. With cosmetic grooves in the rear, a mirror
finished interior, and porting over the last five and a half inches, the
barrel is both well built and a good visual match for the rest of the gun.
Looks are one thing, but performance
is another. Probably one of the most notable features about the J2
reviewed was its smoothness of operation. Part of this must be credited
to design, but some credit must also go to being broken in. The particular
gun reviewed had been displayed at CCM’s booth at the 2002 Paintball World
Cup in Orlando Florida, so person after person walking by would give in
to temptation, testing out its action, smoothing out the contact surfaces
the whole time. The pump stroke is approximately 1-1/4 inches in
length, and so smooth that literally shaking the marker back and forward
provides enough force to pump it.

For testing, the J2 pump was fitted
with a Shocktech drop forward and ASA, connected with macroline to the
vertical regulator. A 4500 psi Crossfire compressed air system was
used with a fixed output setting of 800 psi.
On the field, the velocity was low out
of the box, but this was quickly taken care of at the chrono by adjusting
the inline regulator, and then fine tuning with the velocity adjuster in
the rear. The hex sockets in the adjuster are a very convenient feature,
making time at the chrono station faster than the time honored tradition
of having to pull out the cocking rod to adjust. Once dialed in,
the J2 pump showed excellent velocity consistency.
Accuracy both at the chrono and in game
was excellent. Owing to the barrel venting, the J2 performed rather
quietly, which was an advantage in woods games. One drawback to the
J2 as a pump was the lack of a sight rail. Playing with a pump typically
means taking more single shots, so more effort is spent on aiming than
simply walking a string of shots to the target. The length of the
14 inch barrel was a help in this regard, allowing sighting down its side
rather than over or through traditional sights.
The action was smooth, as was the trigger
release. Despite the author not having played with a pump action
gun in quite some time, ball chopping and short stroking the pump were
never a problem. When it came time to throw a larger
volume of paint either longballed at a group of players, or to cut through
some brush, the auto trigger definitely came in handy. While it increased
rate of fire, this was at a noticeable decrease in accuracy. The
accuracy change was not due to mechanical issues, but rather the difficulty
of maintaining a constant aim on target while rapidly operating the pump.
When it came to wanting tight shot groupings, it was best to slow down
and take well aimed shots. Against a field of mostly lower cost blowback
operated paintguns, the accuracy the J2 provided balance against the decreased
rate of fire.
Few
players today will opt for a pump action model as their main paintgun.
Some people however, like to pick one up as a second paintgun, in order
to force them to use less paint while practicing, or to compete in pump
only tournaments which are growing in areas like Southern California and
Texas. In circuits like the Pan Am, where there is limited paint
use in the 5 man competition, the switch to pump definitely has made CCM
a memorable team and gained more attention for them in magazines and on
web sites. For those considering the move to pump, the J2 represents
a product that both looks good and performs well. It also offers
flexibility in that its pump assembly can be replaced with a pneumatics
block and components to switch over to semi-automatic operation.
While this switch does take a bit of time and expertise, it gives the J2
the ability to function as two markers for the price of one.
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